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1. Null Sec PI setup - in Science and Industry [original thread]
You want to minimise hauling as much as possible. Find a star system with good planets for extraction of the 3 metals and non-CS crystals. Extract those and turn them into the p1 on the extraction world, then use a 5th planet to turn the whole lot...
- by Kalido Raddi - at 2017.01.02 12:31:01
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2. Holy boredom. - in EVE General Discussion [original thread]
Mining is a lot more interactive when you have 4+ characters on grid, including compression and tractor beams to pull cans. Once you're into a good Corp your focus is less on individual'roids and more on how fast your Corp can sycle anoms.
- by Kalido Raddi - at 2016.12.27 08:11:52
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3. Noob containers question - in Science and Industry [original thread]
Drag your contract viewing window so it is much wider, and it will explicitly say "BLUEPRINT COPY" or "BLUEPRINT ORIGINAL", plus the ME and TE
- by Kalido Raddi - at 2016.12.27 07:43:23
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4. 'Gnome' Shield upgrades is a pointless implant? - in EVE General Discussion [original thread]
Bjorn Tyrson wrote: Still the difference in cost, especially if you are running a shield heavy fit could be the difference if all you need to do is squeeze a tiny bit extra out of it. They cost the same from LP Stores - LP and ISK cost.
- by Kalido Raddi - at 2016.12.26 13:14:27
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5. Loosing faith - in EVE General Discussion [original thread]
Join a NullSec Corp/Alliance and get out of HighSec ASAP.
- by Kalido Raddi - at 2016.12.26 13:12:31
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6. Mining efficiency Guide - in EVE General Discussion [original thread]
You don't need the Ore reprocessing skills to 5 - only to 4 for Tech 2 crystals. Also - "buyed"?! Bought . Or possibly Purchased.
- by Kalido Raddi - at 2016.12.26 13:10:19
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7. 'Gnome' Shield upgrades is a pointless implant? - in EVE General Discussion [original thread]
There are a large number of implants that are objectively useless. SU- is just one of them. Various people will cite the nominal Jita cost, but those prices are rarely reliable because the implants in question are rarely if ever obtained from the...
- by Kalido Raddi - at 2016.12.26 09:05:21
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8. What is the first thing you do when first time fitting your ship? - in EVE New Citizens Q&A [original thread]
TBH, the first thing I do is launch Pyfa. As for the rest, I think about what I want the ship to do... Actually, I think about that *before* selecting the ship to fulfill the role. Then I decide on what prop mod to fit (usually dictated by fleet...
- by Kalido Raddi - at 2016.12.26 07:31:45
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9. Planetary interaction question - in Science and Industry [original thread]
Matthias Ancaladron wrote: Mephiztopheleze wrote: Herewith my CCU-IV Extraction to P1 setup , P1-P3 factories look like this at CCU-V. How are you getting the p0 to the factories in the first pic? Transferring to the launchpads? I don...
- by Kalido Raddi - at 2016.12.21 14:42:42
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10. Highwall Mining Implants - in Science and Industry [original thread]
This best Implants to improve effective yield on a Rorqual are NN-6 (ship velocity) and EM-7 (ship agility), to decrease the time it takes to move from one 'roid to another and thereby increase the time you spend with the Industrial Core bonuses...
- by Kalido Raddi - at 2016.12.21 07:23:39
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11. Planetary interaction question - in Science and Industry [original thread]
Matthias Ancaladron wrote: Kalido Raddi wrote: You *can* route things directly from one factory to another, but in my experience the PI system is very buggy and this leads to lost cycles, missing requirements and waste. Route to and from a ...
- by Kalido Raddi - at 2016.12.16 17:51:33
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12. Planetary interaction question - in Science and Industry [original thread]
You *can* route things directly from one factory to another, but in my experience the PI system is very buggy and this leads to lost cycles, missing requirements and waste. Route to and from a storage buffer, always. Even if the storage is immedi...
- by Kalido Raddi - at 2016.12.15 23:03:24
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13. So I Put Up A Citadel and an EC... - in Science and Industry [original thread]
There'll end up being a "System Advertising Index". Jita and Perimeter will be HUGE.
- by Kalido Raddi - at 2016.12.15 22:59:12
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14. Planetary interaction - what does white bars means exactly - in Science and Industry [original thread]
Matthias Ancaladron wrote: Is there a way of finding good planets with reasonable taxes from customs in high sec or do i just have to fly around and hope i find one that isnt set to 20% + There aren't any good planets in HighSec, and even th...
- by Kalido Raddi - at 2016.12.13 14:56:17
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15. newer Upwell technology replacments for Outposts - in Science and Industry [original thread]
The new structures have sizes like coffee. Personally I hope that eventually CCP bring some of the other in-space hardware into line with Citadels - like POCOs, for example.
- by Kalido Raddi - at 2016.12.13 14:09:57
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16. Planetary interaction - what does white bars means exactly - in Science and Industry [original thread]
So far as I've been able to tell, the white bars represent the total amount of resources available on that planet. What it doesn't tell you is how concentrated those resources are. It's frequently the case that a much smaller bar can have far mor...
- by Kalido Raddi - at 2016.12.09 12:26:54
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17. Sticky:[December] Excavator Mining Drone yield rebalance - in Upcoming Feature and Change Feedback Center [original thread]
So many people failing at economics in this thread. Please try to understand that Ore & Mineral prices are not static, and look at what's already happening to the market on those since the announced changes to the drone mining for the Rorqual...
- by Kalido Raddi - at 2016.12.08 11:20:55
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18. Sticky:[December] Excavator Mining Drone yield rebalance - in Upcoming Feature and Change Feedback Center [original thread]
So the cost of mining drones will fall, the volume of ore mined by Rorqual will decrease, but the slide in Mineral prices will be arrested, so profits should stabilize at roughly the same. Nice boost for the lower end Miners still in Exhumers and...
- by Kalido Raddi - at 2016.12.07 18:36:17
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19. Sticky:[New Structures] Condensed thread - in Player Features and Ideas Discussion [original thread]
Does anyone else get a bug where you can't remotely start industry jobs that are situated in a Citadel, even if you have enough skill to do so? Sorry if this has been asked before, but I'm not reading 18+ pages to find out.
- by Kalido Raddi - at 2016.12.07 16:48:31
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20. Clone States UI Changes - in Test Server Feedback [original thread]
Having the training queue - a VERTICAL list - in a HORIZONTAL box at the bottom of the pane is a silly thing to do. The queue should be a vertical list (as it currently is on TQ) to maximise the visibility of the queue. The text is also too big an...
- by Kalido Raddi - at 2016.11.02 12:09:13
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